Surface Extrude
Extrude 2D image into 3D object.
Node Data | |
|---|---|
Display name | |
Surface Extrude | |
Internal name | |
Node_3D_Mesh_Extrude | |
Inheritances | |
| Node_3D | |
| Node_3D_Object | |
| Node_3D_Mesh | |
| Node_3D_Mesh_Extrude | |
Inputs | |
Node_3D_Object | |
vec3 |
Position |
vec3 |
Anchor |
quaternion |
Rotation |
vec3 |
Scale |
Node_3D_Mesh_Extrude | |
bool |
Voxel Scale |
float |
Voxel Size |
d3material |
Front Surface |
surface |
Front Height |
range |
Front Height Level |
bool |
Double Side |
d3material |
Back Surface |
surface |
Back Height |
range |
Back Height Level |
bool |
Smooth |
bool |
Always Update |
d3material |
Front Texture |
d3material |
Back Texture |
d3material |
Side Texture |
Outputs | |
Node_3D_Mesh | |
d3mesh |
Mesh |
Extrude image to 3D object.

Fruit Asset by DantePixels
## Mesh Properties
### Height map
Height map is an another surface that control the extrusion height based on the brightness.
